import framebuf
import gc
-# some change
-# Hier war Roman :)
-# some other change
-#Forking and pulling- yeah - Lu was here :>
-
sda = Pin(0)
scl = Pin(1)
id = 0
tb = build_toolbar()
poopy = Animate(x=96,y=48, width=16, height=16, filename='poop')
baby = Animate(x=48,y=16, width=48, height=48, filename='baby_bounce', animation_type='bounce')
-eat = Animate(x=48,y=16, width=48, height=48, filename='eab: 20t')
+eat = Animate(x=48,y=16, width=48, height=48, filename='eat')
babyzzz = Animate(animation_type="loop", x=48,y=16, width=48, height=48, filename='baby_zzz')
death = Animate(animation_type='bounce', x=40,y=16, width=16, height=16, filename="skull")
go_potty = Animate(filename="potty", animation_type='bounce',x=64,y=16, width=48, height=48)
class ButtonConfig:
Configurations = {
"default":{
- "left":20,
- "right":19,
- "action":18,
- "cancel":16
+ "left":2,
+ "right":4,
+ "action":3,
+ "cancel":5
},
"set1":{
"left":20,