4 create interactive wall with multiple ways of interacting with items, besides just buttons (buttons are included!)
6 wall will have lights, as well as sound. At this time, no moving parts.
8 ease of design: create features in modular sections, control with MCU without wifi/bluetooth (need to be HIPPA compliant)
10 all fixtures will have power toggle (need lights/sound to be turned off for quite time)
12 **all materials from adafruit.com (product number after name/description)
17 --can be used as indicator throughout the day/night.
18 --can play Red Light/Green Light
19 --button for manual mode (switch red/green in Game mode, switch Red/Green/Yellow in indicator mode)
20 --toggle for game/indicator mode
21 --inside game mode, toggle for manual or automatic
23 Tower Light (2993) (red/yellow/green/buzzer led tower light) NO BUZZER CONNECTION!!
24 NPN transistor (756) x3
25 MCU (using Raspberry Pi Pico)
27 Arcade button (either 1191, 4187, etc, depending on availability/color/shape preference) x1
28 TPS jack (36925) [to allow adaptive device to plug in to button and activate from adaptive switch]
31 --RGB LED with potentiometer on each color line, allow individuals to play with colors of RGB
33 RGB LED (848), 10mm, 10 pack
34 10k potentiometer (3391), 3 per RGB LED
35 toggle (3221), 1 per RGB LED (put on ground, disconnecting ground will break circuit, turning off LED)
37 -Twinkling Lights (have 2 strands)
38 --addressable RGB LED strands, can program animations/color change onto strip
39 --activate with button/ultra-sonic distance sensor
40 --any button gets TPS jack
42 MCU (Raspberry Pi Pico) (possibly 1 per strand, or may run both strands from 1)
43 mini RGB Neon flex (4310)
45 US-100 ultra-sonic distance sensor (4019) [1 per strand]
46 Arcade button (either 1191, 4187, etc, depending on availability/color/shape preference) x1
47 TPS jack (36925) [to allow adaptive device to plug in to button and activate from adaptive switch]
48 female DC power supply adapter (368)
49 Power supply (5v, 2A) (276)
51 -Noods Web (will create 2 boxes)
52 --create frame to stretch n00ds across, allowing individuals to access with fingers and feel/pull. Need to ensure (as best as possible) that n00ds are secured against hard pulls/aggressive grabbing, but still allow individuals to feel/manipulate with fingers
53 --n00ds light up, let’s GLOW!
55 MCU (Raspberry Pi Pico) x2
57 warm white n00ds (5503) x2
58 lime green n00ds (5507) x2
60 yellow n00ds (5509) x2
62 resistors: if 3v -50 ohm (4293), 1 per n00d
63 if 5v -220 ohm (2780) 1 per n00d
65 n00ds light up, not sure if want to have blink/pulse/try to have PWM breath mode
67 -LEDs on other MCU pins
68 --have more buttons/sensors and LEDs (fancy ones even)
69 --each LED needs resistor suited to it
70 --power supply to LED or MCU to turn off?
72 green succulent LED (5481)
73 yellow crystal LED (5428)
74 RGB cat (color changing, not addressable) (5482)
75 blue crystal LED (5455)
76 Arcade button (either 1191, 4187, etc, depending on availability/color/shape preference) x1
77 TPS jack (36925) [to allow adaptive device to plug in to button and activate from adaptive switch]
80 --using microphone connected to MCU, analyze ambient volume and display on LED matrix as visualization
82 PWM RGB LED matrix (5201)
83 PDM MEMS microphone (3492)
84 MCU (Raspberry Pi Pico)
87 --include sounds into design
88 --board allows for up to 11 sounds to triggered via pulling pin low
89 --different options for trigger type once pin pulled low (random sound, play only on button press, play full sound/repeat until released…)
92 US-100 ultra-sonic distance sensor (4019)
93 Adafruit Audio FX Sound Bar + 2x2W Amp 16MB (2217) x1
94 speaker 3”,4 Ohm 3 Watt (1314) x2
95 Arcade button (either 1191, 4187, etc, depending on availability/color/shape preference) x1
96 TPS jack (36925) [to allow adaptive device to plug in to button and activate from adaptive switch]
97 toggle (3221) [power toggle]